Case study · 02
Orbit Rush Ultra
A native neon arcade game, built from an early prototype into a feature-rich iOS release candidate.
Find your orbit.
App Store release pending
Product iteration in motion.
The game combines orbit-based movement, precision landings, power-ups and progression with native Apple frameworks.
Actually built
SwiftUI interface, SpriteKit gameplay, Game Center leaderboards and achievements, ReplayKit recording, StoreKit 2 purchases, local and online multiplayer foundations, sound, haptics and accessibility options.
Release status
The repository contains release preparation and App Store metadata. Until a verified public store link exists, this page deliberately labels the release as pending.